The Problem ----------- Unknown changes in glibc 2.3 (and newer) cause problems for these old games resulting in a segmentation fault when trying to run them, the suspects are threading and C++ ABI incompatibility. Using the static binaries can be problematic as the libraries compiled into them are old and have bugs such as SDL using a low screen refresh rate with XFree 4.3 or newer. The solution is to use an old version of glibc such as 2.2.5. However all the other libraries linked by the game must also be compiled against an equally old (or older) version of glibc. /lib/ld-linux.so.2 is the dynamic linker/loader this was used during the redhat 8.0 and fc1 eras There are 111 Loki compatible libraries