script to run homm3 without sound h3.sh -s heroes3 -s heroes-win.sh run homm3 for windows via wine technical notes --------------- use auto adjust with dell E228WFP monitor maps for linux version are located in /usr/local/games/Heroes3/maps games for heroes3 for windows is here: /home/cubeman/.wine/drive_c/Program Files/GOG.com/Heroes of Might and Magic 3 Complete/Games/ windows version doesn't allow use of number pad - Get 1 spell based hero with Expert Wisdom, Expert Air Magic and Expert Intelligence. Logistics is an added bonus. - Build level 5 mage guild in the first dungeon town to get either Fly or Dimension Door. - Maximize creature use in the first and second mission to ensure all fights won. 5. Earth magic (town portal) expert in wisdom and advance in Earth spell gives expert town portal Adelaide starts with advanced wisdom Uland the Druid starts with advanced wisdom. get resources as starting bonus Christian has ballista specialty Valeska has archer/marksmen specialty Orrin has archer specialty Rion has first aid specialty recommended heroes for Castle: Orrin, Tyris, Sir Mullich, Sorsha View Air (Artifacts, heroes, Towns) - great for hunting down enemies attack enemy towns on day 7 if possible The first week's construction in your city should look like that: Upg. Archer's Tower (which you already built) City Hall Blacksmith Barracks Monastery Stables Training Grounds The next week (in your primary city) should look something like that: Marketplace Town Hall Citadel Castle Capitol Upg. Barracks Upg. Griffin Tower "Good to Go" best strategy??? solved One for All solved 44 days Knee Deep in Dead solved 83 days Dead and Buried solved 42 days (Day 1) Town Hall (gives 500 extra gold per day) Capture wood and ore mines as soon as you can, wood is the first priority for this building strategy. (Day 2) Mage Guild (spellbooks to heroes; required for City Hall) (Day 3) Blacksmith (First Aid Tent is useful in the beginning, but don't buy Ammo Carts; required for City Hall) (Day 4) Marketplace (has no use in the beginning; required for City Hall) (Day 5) City Hall (gives 1000 extra gold per day) (Day 6) Citadel (extra town defense; +50% population; required for Capitol) (Day 7) You'll have to decide here: either build a Castle (extra town defense; +50% population; required for Capitol) or build another Creature Dwelling (to have something to recruit next week) (Week 2) Build Castle if you haven't, then save money and build Capitol as soon as you can. check script h3.sh on details for running heroes3 estates gives extra gold the following heroes start with basic estates: Cuthbert the Cleric Erdamon the Planeswalker Lord Haart the Knight Mutare / Mutare Drake the Overlord Thunar the Planeswalker Tarnum the Overlord Heroes that start with Diplomacy: Adela, Cyra, and Ryland. Learning not too useful Logistics increases the hero's movement points over land. Sorcery secondary skill increases spell damage Fire Elementals, for example, are vulnerable to Ice Bolt Dessa (Logistics) Speed Kills!!!! Crag Hack (Advanced Offense) Plague week??? Plague month possible? Royal griffins are equal to golems in absolute damage, flying and retaliations make them far more useful in battles. You can get a free boat even if there is no boat or shipyard available on the world map. Simply have your Water Magic skill at Advanced or Expert level as well as the spell Summon Boat. Then, cast this spell near the water and a boat will pop out of nowhere for your use, without cost to resources (except the mana points used to cast the spell). Kingdom next to water gets summon boat spell in mage guild? stone skin protects against all attacks, melee and ranged shield protects against melee only Necropolis ---------- Castle building in the first week: Day 1: Town Hall 2500g Day 2: Graveyard 1000g + 5o Day 3: Estate 2000g + 5w + 5o Day 4: Mage Guild 2000 g + 5w + 5o Day 5a: Mausoleum 2000g + 10o + 10s Day 6a: Hall of Darkness 6000g + 10w + 10o Day 5b: Necromancy Amplifier 1000g Day 6b: Tomb of Souls 1500g + 5w + 5o split up wraiths? Isra the Death Knight and Vidomina the Necromancer specialize in Necromancy, Things needed for a good necro game: 1.find sulfur for liches 2.lvl up 2-3 necros at once 3.get a few other castle and use their units to transform into skells find money,wood and rocks for knights Galthran skill hero in beginning skeleton transformer can provide you with bone dragons if you put in it any kind of dragons. dragons and hydras into ghost dragons Vokial, the Vampire Lord necromancy amplifier stacks with each necropolis city bone and ghost dragons decrease enemy's morale by 1 records ------- all for one 44 days necropolis heroes ----------------- clavis specialty: 350 gold per day magic arrow charna death knight specialty: wights magic arrow galthran specialty: skeletons shield isra specialty: necromancy magic arrow moandor specialty: liches slow nimbus specialty: eagle eye shield sandro specialty: sorcery slow septienna specialty: death ripple death ripple straker specialty: walking dead haste tamika specialty: black knights magic arrow thant specialty: animate dead animate dead vidomina specialty: necromancy curse vokial specialty: vampires stone skin nagash specialty: 350 gold protection from air xsi specialty: stone skin stone skin necropolis build order ---------------------- Necropolis 1)Mage guild 1 2)Graveyard -> explore with max # of skeletons 3)Estate 4)Mausoleum 5)Hall of darkness 6)Citadel 7)Castle 8)Upgraded hall of darkness -> explore with 6 dread knights 9)Town hall 10)Marketplace 11)Blacksmith 12)City hall 13)Tomb of souls 14)Dragon vault 2000 gold chest gives 1500 xps or 75% of it`s value. 1500 gold chest gives 1000 xps or 67% of it`s value and 1000 gold chest gives 500 xps or 50% of it`s value. tower heroes ------------ aine specialty: 350 gold per day astral specialty: hypnotism cyra specialty: haste halon specialty: mysticism neela specialty: armorer serena specialty: eagle eye solmyr specialty: chain lightning theodorus specialty: magi torosar specialty: ballista fire magic helps tower mines damage is 10 * P + L P = spell power skill L = 25 basic fire, 50 for advanced fire, 75 for expert fire computer ai likes to use mass weakness spell multiple times weakness is a water magic spell visions is a air, water, fire or earth magic spell every hero has spell book use hero with armorer for tower defense use golems for defense, magic resistant break up genies to fill empty units to max out spells cyra notes ---------- try to get expert air magic as soon as possible needs attack and defense boost via artifacts archery skill is highly desirable if cyra obtains spellbinders hat, no need to visit Pyramid (all 5th level spells are covered) if crya has dimensional door then one can teleport into square with sea captain's hat no hero starts with fire, water, air or earth magic in EoA spells ------ frenzy 4th level fire spell, reduces unit's defense to zero but boosts attack a lot master gremlins have attack 4 defense 4 use bless on gremlins for 100% increase barbarian breakout at 130% -------------------------- 50 days (necropolis/thant) 52 days (necropolis/thant) 59 days (necropolis/thant) 118 days (tower) 110 days (necropolis/thant 139 days (necropolis/thant) 199 days (tower/cyra) 53 days (castle/adela) 53 days (tower/cyra + allies) 89 days (tower/cyra) 54 days (tower/cyra + allies) 67 days (tower/cyra + allies) 32 days (tower/cyra + allies = castle) 66 days (necropolis/thant + allies) 45 days (necropolis/thant + allies = castle) 77 days (tower/cyra + allies = castle) 36 days (castle/adela + allies = castle) 20 days (tower/cyra + allies = castle) 53 days (necropolis/thant + allies = castle) 49 days (castle/adela + allies = castle) 53 days (necropolis/thant) 114 days (castle/adela + allies = castle) 78 days (necropolis/thant + allies = castle) 41 days (necropolis/thant + allies = castle) 118 days (necropolis/thant + allies = castle) 70 days (tower/cyra + allies = castle) 93 days (tower/cyra + allies = castle) 32 days (rampart/ivor + allies = castle) 106 days (necropolis/sandro + allies = castle) 138 days (rampart/ivor + allies = rampart) 55 days (rampart/ivor + allies = rampart) 74 days (rampart/ivor + allies = castle) allies got the grail! 53 days (castle/adela + allies = castle) I got the grail! 99 days (necropolis/sandro + allies = castle) I got the grail! 62 days (necropolis/sandro + allies = castle) enemy got grail but was captured 32 days (castle/adela + allies = castle) allies got the grail 42 days (tower/cyra + allies = tower) allies almost got the grail 62 days (tower/cyra + allies = castle) allies got grail, lost it and I recaptured it 34 days (necropolis/sandro + allies = castle) allies got the grail 76 days (castle/adela + allies = castle) enemy got grail but was captured 24 days (necropolis/galthran + allies = tower) I got the grail 93 days (necropolis/galthran + allies = tower) I got the grail 55 days (tower/cyra + allies = castle) I got the grail 145 days (tower/cyra + allies = castle) enemy got grail but was captured 97 days (tower/cyra + allies = castle) enemy got grail but was captured 50 days (necropolis/sandro + allies = castle) I got the grail but never used it 101 days (tower/cyra + allies = castle) I got the grail 63 days (tower/cyra + allies = castle) I got the grail 48 days (tower/cyra + allies = castle) I got the grail 91 days (necropolis/sandro + allies = castle) I got the grail 31 days (necropolis/sandro + allies = castle) I got the grail 71 days (tower/cyra + allies = castle) enemy got grail but was captured 90 days (rampart/ivor + allies = castle) no one got the grail 51 days (tower/cyra + allies = castle) enemy got grail but was captured 70 days (necropolis/moandor + allies = castle) I got the grail (soul prison) 47 days (castle/adela + allies = castle) I got the grail (colossus) 71 days (necropolis/sandro + allies = castle) I got the grail (soul prison) 72 days (necropolis/sandro + allies = necropolis) I got grail (soul prison) 62 days (castle/adela + allies = castle) I got grail (colossus) 84 days (necropolis/thant + allies = castle) I got grail (reload needed) 61 days (tower/cyra + allies = tower) I got grail (curb-stomp) 29 days (castle/adela + allies = castle) no one got the grail 55 days (necropolis/sandro + allies = castle) ally got grail, lost it, I recapture 44 days (necropolis/sandro + allies = castle) ally got grail, lost it, I recapture 136 days (necropolis/sandro + allies = castle) ended up using castle/orrin 93 days (necropolis/galthran + allies = necropolis) ally got grail, lost it, I recapture 38 days (tower/cyra + allies = tower) I got grail (curb-stomp) 67 days (castle/adela + allies = castle) I got grail 44 days (necropolis/sandro + allies = castle) I got grail 66 days (tower/cyra + allies = tower) I got grail 48 days (castle/adela + allies = castle) I got grail 110 days (castle/tyris + allies = castle) enemy got grail, I recapture 88 days (castle/orrin + allies = castle) I got grail very late 131 days (castle/orrin + allies = castle) couldn't find the grail - spent too much time looking for grail - final battle with yogg used precision on zealots 59 days (castle/orrin + allies = castle) no one got the grail (orrin is the best?) 41 days (castle/orrin + allies = castle) I got grail (curb-stomp) 30 days (necropolis/sandro + allies = castle) no one got the grail 43 days (castle/orrin + allies = castle) I got grail (2nd location) 61 days (tower/cyra + allies = tower) I got grail (2nd location) 47 days (tower/cyra + allies = tower) I got grail (2nd location) 51 days (castle/adela + allies = castle) I got grail (2nd location) 44 days (tower/cyra + allies = castle) I got grail 104 days (necropolis/sandro + allies = castle) I got grail, using broghild at end 79 days (tower/cyra + allies = castle) I got grail (2nd location) 36 days (necropolis/sandro + allies = castle) no one got grail but location was known 46 days (tower/cyra + allies = castle) I got grail (all revealed) 78 days (tower/cyra + allies = castle) I got grail, placed it in stronghold 27 days (necropolis/sandro + allies = castle) no one got grail, ended up with dressa 60 days (castle/adela + allies = castle) I got grail 75 days (rampart/ryland + allies = castle) I got grail, placed in stronghold 35 days (ryland/rampart + allies = castle) ally got grail and finished it off 43 days (castle/orrin + allies = dungeon) no one got grail 32 days (rampart/ryland + allies = rampart) no one got grail 77 days (rampart/ryland + allies = castle) no one got grail 73 days (castle/adela + allies = castle) no one got grail 32 days (rampart/kyrre + allies = castle) ally got grail and wandered around with it 61 days (rampart/ryland + allies = castle) I got grail, a tough battle 56 days (tower/cyra + allies = castle) I got grail, cyra + tyris combo 103 days (rampart/ryland tan + allies = castle) I got grail placed it in stronghold 67 days (rampart tan + allies = castle) I got grail placed it in stronghold 58 days (tower/cyra + allies = rampart) I got grail, placed it in stronghold 41 days (castle/orrin + allies = rampart) I got grail, placed it in castle 49 days (stronghold/crag + allies = castle) enemy got grail but I recapture 29 days (ryland/rampart + allies = castle) I got grail, placed in rampart 45 days (kyrre/rampart + allies = castle) I got grail, placed in stronghold 35 days (kyrre/rampart + allies = castle) I got grail, kyrre + ryland! 29 days (kyrre/rampart + allies = castle) I got grail, kyrre + ryland! 74 days (kyrre/rampart + allies = castle) enemy got grail but I recapture (stronghold) 39 days (kyrre/rampart + allies = castle) I got grail, kyree power 33 days (kyrre/rampart + allies = castle) I got grail, kyree power 56 days (kyrre/rampart + allies = castle) I got grail, kyree speed wins 39 days (kyrre/rampart + allies = castle) I got grail, speed wins again 49 days (kyrre/rampart + allies = castle) I got grail 37 days (tower/torosar + allies = dungeon) no grail needed 37 days (tower/torosar + allies = rampart) no grail needed 36 days (tower/cyra + allies = castle) ally got grail, crya + ryland diplo combo 47 days (castle/adela + allies = castle) ally got grail, lost it, I recapture 89 days (rampart/ryland + allies = castle) I got grail, ryland replaced by jenova 50 days (necro/sandro + allies = necro) I got grail, double necro! 58 days (necro/sandro + allies = necro) no grail, switched to galthran 64 days (necro/sandro + allies = necro) no grail, partner was galthran 26 days (rampart/ryland + allies = castle) enemy got grail, I recapture 26 days (rampart/ivor + allies = castle) ally got grail 42 days (rampart/ivor + allies = castle) I got grail, ivor strength! 34 days (rampart/ryland + allies = rampart) no grail 66 days (castle/orrin + allies = castle) no grail (lost?) 32 days (stronghold/crag + allies = castle) no grail 23 days (castle/christian + allies = castle) ally got grail 48 days (castle/adela + allies = castle) no grail 90 days (rampart/ryland + allies = castle) enemy got grail, I recapture 75 days (rampart/ivor + allies = castle) I got grail 88 days (rampart/ivor + allies = castle) I capture grail from enemy 99 days (rampart/ryland + allies = castle) tough even with grail 102 days (castle/adela + allies = castle) enemy got grail, tough fight 31 days (rampart/kyrre + allies = castle) enemy got grail, kyree speed wins 39 days (rampart/kyrre + allies = castle) I got grail 33 days (tower/cyra + allies = castle) allies helped a lot 37 days (tower/cyra + allies = castle) allies found grail 41 days (castle/adela + allies = tower) no grail 38 days (necro/sandro + allies = necro) I got grail 41 days (rampart/ivor + allies = castle) allies found grail 41 days (rampart/ryland + allies = castle) allies found grail 29 days (rampart/ryland + allies = castle) no grail 31 days (rampart/ryland + allies = castle) allies found grail 104 days (rampart/ryland + allies = castle) I got grail 47 days (tower/cyra + allies = castle) no grail 45 days (castle/orrin + allies = castle) no grail 42 days (rampart/ivor + allies = rampart) no grail 40 days (necro/sandro + allies = necro) no grail 70 days (rampart/jenova + allies = rampart) no grail 52 days (tower/cyra + allies = castle) ally got grail, lost it, I recover 82 days (tower/cyra + allies = castle) ally got grail, lost it, I recover 33 days (tower/cyra + allies = castle) I got grail early, curbstomp 30 days (tower/cyra + allies = castle) ally got grail 49 days (tower/cyra + allies = castle) I got grail 52 days (tower/cyra + allies = castle) enemy got grail, I recapture 31 days (tower/cyra + allies = castle) ally got grail 90 days (tower/cyra + allies = rampart) I got grail late 115 days (rampart/ryland + allies = rampart) enemy got grail, I recapture 30 days (rampart/ryland + allies = rampart) allies got grail 46 days (tower/cyra + allies = castle) ally got grail, list it, I recover 33 days (necro/sandro + allies = necro) sandro + thant 37 days (castle/orrin + allies = rampart) orrin is great plus found grail 93 days (necro/sandro + allies = necro) sandro, got grail late 34 days (rampart/ivor + allies = castle) ivor, got grail 56 days (rampart/ivor + allies = castle) ivor, no grail 61 days (rampart/ivor + allies = rampart) ivor, got grail 63 days (rampart/ivor + allies = castle) ivor, got grail 90 days (rampart/ivor + allies = castle) ivor lost, switched to orrin, got grail 40 days (castle/orrin + allies = castle) got grail, ally played well 166 days (castle/orrin + allies = castle) enemy got grail, I recapture, needed rematch vs yogg 32 days (rampart/ivor + allies = castle) no grail 80 days (castle/orrin + allies = rampart) no grail 30 days (rampart/ryland + allies = castle) got grail early 40 days (rampart/kyrre + allies = rampart) no grail 115 days (rampart/jenova + allies = castle) grail not accessible 53 days (rampart/jenova + allies = rampart) found grail 75 days (rampart/jenova + allies = castle) grail was lost 41 days (necro/galthran + allies = rampart) ally did everything 51 days (necro/thant + allies = tower) enemy got grail, I recapture, thant beats yogg 74 days (necro/thant + allies = castle) enemy got grail, I recapture, lost again and recaptured at the end. Better strategy this time. 51 days (castle/orrin + allies = rampart) got grail, ally played well, yogg defeated in last fight with tyris 107 days (necro/thant + allies = rampart) got grail, ally played badly, yogg defeated by resource exhaustion 84 days (necro/thant + allies = tower) enemy got grail, I recapture, tower + necro worked well 54 days (castle/orrin + allies = rampart) grail was lost, orrin + aine wizard 56 days (rampart/kyree + allies = tower) I got grail, easy win 40 days (castle/orrin + allies = rampart) ally got grail, easy 28 days (rampart/kyree + allies = castle) I got grail, ally played well, kyree + ivor 102 days (necro/thant + allies = rampart) I got grail, no town portal 54 days (rampart/ivor + allies = castle) no grail needed 56 days (rampart/ivor + allies = castle) I got grail 93 days (rampart/ivor + allies = tower) I got grail late, ivor reaches defense level 21 52 days (rampart/ivor + allies = tower) enemy got grail, I recapture 27 days (necro/thant + allies = tower) I got grail, allies helped, easy win 40 days (rampart/ryland + allies = castle) I got grail, ryland + ivor from start 36 days (rampart/ryland + allies = tower) I think ally got grail 76 days (necro/thant + allies = rampart) I got grail 53 days (rampart/ivor + allies = castle) I got grail 30 days (rampart/ivor + allies = tower) no grail needed 44 days (castle/orrin + allies = castle) I got grail 39 days (castle/orrin + allies = castle) I got grail, not really necessary 104 days (necro/thant + allies = tower) I got grail late 41 days (castle/orrin + allies = tower) I almost got grail, but not needed 44 days (stronghold/crag + allies = castle) I got grail, crag rules 25 days (castle/orrin + allies = tower) speedy, no grail 65 days (necro/thant + allies = tower) enemy got grail, I got town portal 74 days (necro/thant + allies = castle) I got grail 38 days (castle/orrin + allies = rampart) ally got grail 44 days (necro/thant + allies = tower) enemy got grail, I recapture 112 days (necro/thant + allies = necro) I got grail, tough fight against high level yogg 39 days (tower/cyra + allies = castle) no grail, ally played very well 42 days (necro/thant + allies = tower) I got grail 36 days (necro/thant + allies = tower) I got grail 87 days (tower/cyra + allies = castle) no grail, ally did a lot 40 days (necro/thant + allies = rampart) I got grail, curbstomp 60 days (rampart/ivor + allies = castle) I got grail 29 days (rampart/ivor + allies = tower) no grail needed 54 days (castle/orrin + allies = rampart) enemy got grail, I recapture 30 days (rampart/ivor + allies = castle) got grail, curb-stomp 58 days (necro/thant + allies = necro) enemy got grail, I recapture 81 days (rampart/ivor + allies = tower) I got grail 35 days (rampart/kyrre + allies = tower) ally got grail 28 days (necro/thant + allies = castle) no grail 49 days (rampart/ivor + allies = castle) I got grail 46 days (necro/thant + allies = tower) I got grail 44 days (rampart/ryland + allies = castle) no grail 35 days (castle/orrin + allies = tower) I got grail 57 days (castle/orrin + allies = tower) I got grail 37 days (castle/orrin + allies = rampart) I got grail 38 days (necro/thant + allies = rampart) I got grail 69 days (necro/thant + allies = tower) I got grail, thant the unstoppable! 45 days (necro/thant + allies = castle) ally got grail and wandered around with it 40 days (rampart/ivor + allies = castle) no grail needed 30 days (castle/orrin + allies = rampart) ally got grail, enemy captured grail, I recapture 37 days (rampart/ivor + allies = rampart) I got grail, curb-stomp 27 days (rampart/ivor + allies = tower) no grail 44 days (necro/thant + allies = tower) I got grail, curb-stomp 37 days (tower/cyra + allies = rampart) ally got grail, partnered with damacon 57 days (tower/cyra + allies = castle) no grail needed 70 days (tower/cyra + allies = rampart) I got grail, skyship views all 40 days (rampart/ivor + allies = castle) no grail 24 days (necro/thant + allies = tower) ally got grail, curb-stomp 37 days (rampart/ivor + allies = castle) I got grail 51 days (tower/cyra + allies = castle) cyra defeated early, switched to rissa 36 days (tower/cyra + allies = castle) cyra stomps 90 days (tower/cyra + allies = castle) cyra wins slow with grail due to no air magic 39 days (necro/galthran + allies = rampart) I got grail, easy 52 days (rampart/ivor + allies = castle) enemy got grail, I recapture 38 days (necro/thant + allies = tower) switched to valeska with liches and got grail 83 days (necro/sandro + allies = castle) switched to valeska and recaptured grail 47 days (castle/orrin + allies = rampart) I got grail 25 days (castle/orrin + allies = rampart) no grail needed 40 days (rampart/ivor + allies = castle) no grail needed 72 days (necro/sandro + allies = castle) I got grail 44 days (necro/sandro + allies = tower) sandro defeated, switched to moander, ally got grail 51 days (necro/sandro + allies = tower) switched to jabarkas for main hero, no grail 27 days (necro/sandro + allies = tower) sandro wins, no grail 33 days (necro/sandro + allies = tower) sandro defeated, switched to moandor, no grail 78 days (necro/moandor + allies = castle) moandor defeated, switched to jenova 46 days (necro/moandor + allies = castle) moandor victorious, no grail 44 days (castle/orrin + allies = tower) enemy got grail, I recapture 43 days (castle/orrin + allies = rampart) I got grail 38 days (castle/orrin + allies = rampart) I got grail 38 days (castle/orrin + allies = rampart) ally got grail 56 days (necro/moandor + allies = rampart) no grail 40 days (necro/moandor + allies = castle) no grail 54 days (necro/moandor + allies = rampart) I got grail 38 days (necro/moandor + allies = castle) no grail 26 days (necro/moandor + allies = tower) I got grail, curb-stomp 50 days (necro/moandor + allies = dungeon) I got grail 70 days (necro/moandor + allies = castle) I got grail 28 days (castle/orrin + allies = rampart) ally got grail 32 days (castle/orrin + allies = rampart) I got grail, curb-stomp 40 days (castle/orrin + allies = rampart) no grail 49 days (necro/moandor + allies = castle) switched to thant, got grail 78 days (necro/vidomina + allies = rampart) I got grail under enemy's nose, switched to nimbus 46 days (castle/orrin + allies = rampart) I got grail 34 days (castle/orrin + allies = rampart) no grail 125 days (rampart/ivor + allies = castle) I got grail 65 days (rampart/ivor + allies = rampart) I got grail 36 days (necro/moandor + allies = rampart) I got grail 41 days (necro/moandor + allies = rampart) enemy got grail, I recapture 34 days (necro/moandor + allies = rampart) grail not needed 47 days (necro/moandor + allies = rampart) I got grail + diplo 32 days (necro/moandor + allies = rampart) found the grail but never used it 33 days (necro/moandor + allies = rampart) I got grail, curb-stomp 32 days (necro/moandor + allies = rampart) ally got grail 145 days (castle/orrin + allies = rampart) I got grail very late (defending against 3) 30 days (necro/moandor + allies = rampart) no grail, curb-stomp 62 days (castle/orrin + allies = rampart) got grail 56 days (necro/moandor + allies = rampart) I got grail early 46 days (rampart/ivor + allies = castle) I got grail, double-teamed yogg! 41 days (necro/moandor + allies = tower) I got grail 35 days (castle/orrin + allies = rampart) no grail 24 days (rampart/kyrre + allies = castle) ally got grail 41 days (necro/moandor + allies = tower) ally got grail, enemy captures, I recapture at end 39 days (necro/moandor + allies = castle) no grail 32 days (necro/moandor + allies = castle) got grail early 52 days (necro/moandor + allies = castle) moandor defeated, ended with straker 54 days (necro/moandor + allies = castle) I got grail, defeated yogg at end 27 days (necro/moandor + allies = castle) moandor lost, nagash and allies win 36 days (necro/moandor + allies = rampart) moandor lost, straker and allies win 32 days (rampart/ryland + allies = castle) ryland gets grail at end 29 days (rampart/ryland + allies = castle) ivor takes over, no grail 26 days (rampart/ivor + allies = castle) valeska + ivor, ally got grail 37 days (rampart/ivor + allies = castle) ivor stomps 46 days (rampart/ivor + allies = castle) ivor wins again 37 days (necro/moandor + allies = rampart) easy win 32 days (necro/moandor + allies = castle) enemy got grail, I recapture (gremlins -> skeletons) 20 days (rampart/ivor + allies = castle) easy 100 days (necro/moandor + allies = rampart) I got grail late 42 days (rampart/ryland + allies = castle) ryland defeated, finished with slyvia 45 days (castle/orrin + allies = rampart) I got grail 49 days (rampart/ryland + allies = castle) ryland wins, got grail 28 days (rampart/ryland + allies = castle) ryland + orrin combo 41 days (rampart/ryland + allies = castle) ryland + ivor combo, I got grail 78 days (rampart/ryland + allies = castle) switched to kyrre, got grail late 35 days (rampart/ryland + allies = tower) ally got grail 38 days (castle/orrin + allies = rampart) no grail needed 66 days (rampart/ryland + allies = tower) I got grail late 34 days (castle/orrin + allies = rampart) I got grail, stomp 70 days (castle/orrin + allies = rampart) I got grail 48 days (necro/moandor + allies = rampart) grail was lost 49 days (necro/moandor + allies = castle) I got grail, yogg killed by sandro + 20 32 days (necro/moandor + allies = tower) ally got grail probably 52 days (tower/cyra + allies = rampart) used cyra + ivor, ivor became main hero, captured grail from enemy 26 days (castle/orrin + allies = rampart) I got grail, curb-stomp 41 days (castle/orrin + allies = rampart) I got grail 43 days (castle/orrin + allies = rampart) no grail 26 days (castle/orrin + allies = rampart) I got grail 32 days (castle/orrin + allies = rampart) I got grail 41 days (castle/orrin + allies = rampart) enemy got grail, I recapture 24 days (castle/orrin + allies = rampart) no grail needed 71 days (castle/orrin + allies = rampart) I got grail a bit late 37 days (castle/orrin with rampart) no grail 48 days (castle/orrin with tower) I got grail 64 days (castle/orrin with tower) I recapture grail 31 days (rampart/ivor with castle) no grail 62 days (rampart/ivor with castle) I got grail 40 days (rampart/ivor with tower) ally went on a rampage 62 days (rampart/ivor with castle) I got grail (stole from under enemy's nose) 39 days (rampart/ivor with castle) enemy got grail, I recapture 36 days (castle/orrin with tower) ally got grail 28 days (rampart/ivor with castle) no grail, ally played well 49 days (castle/orrin with rampart) no grail 49 days (castle/orrin with tower) got grail Dead and Buried 130% -------------------- 26 days (tower/neela) got grail Barbarian Breakout 160% games ----------------------------- 128 days (rampart/ryland + allies = rampart) I got grail, a tough fight at 160% 55 days (tower/cyra + allies = castle) I got grail early all for one 160% ---------------- 115 days tower/neela no grail 80 days tower/neela no grail 93 days tower/neela captured grail from enemy 78 days tower/neela no grail 103 days tower/neela no grail 90 days tower/cyra no grail 112 days tower/cyra no grail 74 days tower/cyra no grail 66 days tower/cyra no grail 80 days tower/cyra no grail 53 days tower/cyra no grail, 355 points very odd game, wizard learned necromancy from university (no, from scholar) possible to learn necromancy from Scholars, Events or Seers 70 days tower/cyra with valeska (very powerful) no grail 65 days tower/cyra no grail 56 days tower/cyra captured grail from enemy 48 days tower/cyra with rampart/jenova, no grail, 355 points 79 days tower/cyra, no grail 71 days tower/cyra, got grail from enemy 51 days tower/cyra, no grail 57 days tower/cyra, no grail lots of infernos 65 days tower/cyra, no grail 95 days necro/thant, captured grail from enemy 70 days necro/thant, no grail 67 days necro/thant, no grail, septienna team-up 67 days necro/thant, captured grail from enemy 83 days necro/thant, no grail 83 days necro/thant, no grail, had fly, dim door, and town portal 93 days necro/thant, captured grail from enemy 57 days tower/cyra, no grail 75 days tower/cyra, no grail 63 days tower/cyra, no grail 58 days tower/cyra, captured grail from enemy 77 days tower/cyra, captured grail from enemy (inferno) 87 days tower/cyra, no grail 54 days necro/thant, no grail 76 days necro/thant, no grail 104 days necro/thant, no grail 68 days tower/cyra, no grail 65 days tower/cyra no grail 110 days necro/thant, captured grail from enemy 63 days tower/cyra, no grail 90 days tower/cyra, no grail 87 days necro/thant, no grail 80 days necro/thant, captured grail from enemy 48 days necro/thant, best time with necro 59 days necro/thant, no grail 67 days necro/thant, captured grail from enemy, ended with 1930 skeletons! 73 days necro/thant, no grail 89 days necro/thant, no grail 107 days necro/thant, captured grail from enemy 69 days cyra/tower, no grail, got spellcaster's hat, lion's shield, tome of earth! 70 days cyra/tower, got grail from enemy 104 days rampart/ryland, no grail 62 days necro/thant, no grail 82 days cyra/tower, got grail close to tower 102 days necro/thant, captured grail from enemy 55 days cyra/tower, no grail 65 days ivor/rampart, started with thorgrim, but ivor took over, no grail 69 days cyra/tower, no grail 104 days necro/thant, captured grail from enemy, no town portal, thant did not have earth magic > 3 months, cyra/tower lost 90 days necro/thant, no grail, tough fight 68 days cyra/tower, cyra defeated but octavia leads the way, found grail, 393 score 76 days necro/thant, no grail 62 days necro/thant, found grail, 393 score 65 days rampart/thorgrim, no grail 87 days kyrre/rampart, no grail 81 days necro/thant, captured grail from enemy 55 days cyra/tower, no grail 82 days necro/thant, no grail 62 days cyra/tower, no grail 64 days necro/thant, captured grail from enemy 46 days kyrre/rampart, fastest time ever! 56 days thant/necro, no grail 47 days kyree/rampart, no grail 89 days cyra/tower with necromancy, no grail 57 days thant/necro, with moandor, no grail 53 days thant/necro, no grail, no bottom left corner needed 54 days thant/necro, no grail 56 days cyra/tower with necromancy, no grail, level 17 69 days cyra/tower, no grail, level 16 65 days cyra/tower, no grail, level 17 75 days ryland/rampart, no grail, level 18 67 days cyra/tower, no grail, level 18 51 days cyra/tower, no grail, level 16 86 days cyra/tower, captured grail from enemy, level 19 60 days cyra/tower, no grail 69 days cyra/tower, no grail 52 days kyrre/rampart, captured grail from enemy, level 15 61 days thant/necro, no grail, level 19 93 days thant/necro, no grail, level 20 56 days thant/necro, no grail, level 14 49 days kyrre/rampart, no grail, level 16 53 days thant/necro, no grail, level 16 63 days cyra/tower, no grail, level 15 61 days thant/necro, no grail, level 16 78 days cyra/tower, no grail, level 18 80 days thant/necro, ended up with sandro as main, level 17, 764 skeletons! 90 days thant/necro, level 21, 910 skeletons, no grail 74 days cyra/tower, captured grail from enemy, level 18 62 days kyrre/rampart, no grail, level 18 52 days thant/necro, got grail, level 17 59 days cyra/tower no grail, level 16 62 days thant/necro, no grail, level 19 85 days cyra/tower, no grail, level 17 55 days thant/necro, captured grail from enemy, level 18 54 days cyra/tower, got grail, level 17, gold dragon score 57 days thant/necro, no grail, level 18 113 days thant/necro, captured grail from enemy, level 22 59 days cyra/tower, captured grail from enemy, level 17 54 days cyra/tower, no grail, level 15 91 days cyra/tower, no grail, level 19 55 days thant/necro, no grail, level 18 77 days cyra/tower, no grail, level 19 97 days thant/necro, no grail, level 21, over 1600 skeletons 71 days ryland/rampart, no grail, level 19 63 days cyra/tower, no grail, level 18 78 days cyra/tower, captured grail from enemy, level 20 57 days cyra/tower, no grail, level 17 55 days thant/necro, no grail, level 16 57 days cyra/tower, no grail, level 16 81 days thant/necro, no grail, level 20, all four magics 59 days thant/necro, no grail, level 12 58 days cyra/tower, captured grail from enemy, cape of velocity is very useful! 48 days cyra/tower, no grail, level 15 55 days thant/necro, no grail, level 18 66 days thant/necro, captured grail from enemy, level 15 96 days cyra/tower, no grail, level 20 87 days thant/necro, no grail, level 20 74 days cyra/tower, no grail, level 18 80 days cyra/tower, no grail, level 19 77 days thorgrim/rampart, captured grail from enemy, level 21 70 days cyra/tower with adelaide, no grail, adelaide reaches level 17 63 days cyra/tower, no grail, level 18, found tome of earth 112 days thant/necro, no grail, level 21, found tome of air 68 days cyra/tower. no grail, level 18, got town portal 54 days thant/necro, no grail, level 15 102 days cyra/tower, no grail, level 22, thant was secondary 59 days thant/necro, no grail, level 17, alamar was secondary 54 days thant/necro, no grail, level 18, spellbinder's hat 61 days thant/necro, no grail, level 16, sandro was secondary 74 days thant/necro, captured grail from enemy, level 17 52 days thant/necro, no grail, level 17, angel's wings 59 days cyra/tower, no grail, level 18 44 days thant/necro, no grail, level 15, fastest time ever 45 days kyree/rampart, no grail, level 15 95 days thant/necro, no grail, level 19, 1920 skeletons! 33 days thant/necro, no grail, level 15, fastest time ever 58 days cyra/tower, no grail, level 16 47 days thant/necro, no grail, level 16 62 days thant/necro, no grail, level 15 46 days thant/necro, captured grail from enemy, level 16 79 days thant/necro, no grail, level 17 82 days septienna/necro, captured grail from enemy, level 19 73 days cyra/tower, no grail, level 17 78 days thant/necro, no grail, level 17 67 days cyra/tower, no grail, level 18 49 days thant/necro, no grail, level 15 43 days thant/necro, no grail, level 15 53 days thant/necro, no grail, level 15 63 days thant/necro, no grail, level 16 66 days thant/necro, no grail, level 17 48 days moandor/necro. no grail, level 17 33 days thant/necro, no grail, level 15 67 days thant/necro, no grail, level 18, over 1200 skeletons 53 days thant/necro, no grail, level 15 63 days thant/necro, no grail, level 17 52 days thant/necro, no grail, level 17, thant got tome of earth 43 days thant/necro, no grail, level 15 53 days thant/necro, no grail, level 15 69 days thant/necro, no grail, level 19, tome of earth 77 days thant/necro, no grail, level 18, jan 23rd, 2019 64 days thant/necro, no grail, level 17, jan 24th, 2019 58 days cyra/tower, no grail, level 16, jan 25th, 2019 46 days cyra/tower, no grail, level 16, jan 28th, 2019 64 days cyra/tower, captured grail from enemy, level 15, jan 29th, 2019 52 days thant/necro, no grail, level 18, feb 1st, 2019 46 days cyra/tower, no grail, level 14, feb 2nd, 2019 51 days thant/necro, captured grail from enemy (soul prison), level 16, feb 10th, 2019 61 days cyra/tower, no grail, level 16, feb 12th, 2019 42 days thant/necro, no grail, level 16, feb 14th, 2019 65 days valeska/castle, no grail, level 17, feb 27th, 2019, valeska got orb of inhibition 99 days thant/necro, no grail, level 20, mar 06th, 2019, 1170 skeletons 42 days cyra/tower, no grail, level 15, march 9th, 2019 57 days thant/necro, no grail, level 16, april 16th, 2019 65 days thant/necro, no grail, level 18, april 20th, 2019 64 days thant/necro, no grail, level 14, april 22nd, 2019 47 days thant/necro, no grail, level 16, april 23rd, 2019 55 days thant/necro, no grail, level 17, april 27th, 2019 74 days thant/necro, captured grail from enemy, level 18, may 1st, 2019 72 days thant/necro, captured grail from enemy, level 17, may 2nd, 2019 76 days thant/necro, no grail, level 19, orb of silt, spellcaster's hat, tome of earth, may 5th, 2019 55 days thant/necro, no grail, level 16, may 10th, 2019 69 days thant/necro, captured grail from enemy, level 17, may 11th, 2019 49 days thant/necro, no grail, level 16, may 13th, 2019 47 days thant/necro, no grail, level 16, may 14th, 2019 52 days thant/necro, no grail, level 17, may 16th, 2019 52 days cyra/tower, captured grail from enemy, may 16th, 2019 82 days thant/necro, no grail, level 20, may 17th, 2019 59 days thant/necro, no grail, level 15, may 18th, 2019, all magics: earth, air, water, fire 63 days cyra/tower, no grail, level 16, may 20th, 2019 50 days thant/necro, no grail, level 15, may 22nd, 2019 50 days cyra/tower, no grail, level 16, may 22nd, 2019 54 days thant/necro, no grail, level 14, may 23rd, 2019 45 days thant/necro, no grail, level 15, may 24th, 2019 62 days thant/necro, no grail, level 17, may 27th, 2019, orb of silt, orb of driving rain, tome of earth 74 days thant/necro, no grail, level 17, may 28th, 2019 50 days thant/necro, no grail, level 17, may 30th, 2019 73 days thant/necro, no grail, level 17, may 30th, 2019 63 days thant/necro, no grail, level 15, june 2nd, 2019 72 days cyra/tower, captured soul prison from enemy, level 19, june 3rd, 2019 46 days thant/necro, no grail, level 16, june 6th, 2019 45 days cyra/tower, captured inferno grail from enemy, level 16, june 12th, 2019 51 days cyra/tower, no grail, level 16, june 13th, 2019 77 days thant/necro, no grail, level 17, june 14, 2019 70 days thant/necro, no grail, level 20, june 14, 2019 63 days thant/necro, no grail, level 19, june 15, 2019 68 days cyra/tower, no grail, level 18, june 16, 2019 73 days thant/necro, no grail, level 18, june 17, 2019 fly, dim door, town portal 45 days cyra/tower, no grail, level 15, june 17, 2019, found tome of water 54 days cyra/tower, no grail, level 16, june 19, 2019, cyra with necro 62 days cyra/tower, no grail, level 16, june 21, 2019, cyra with necro 52 days thant/necro, no grail, level 16, june 23, 2019 55 days thant/necro, captured totem, level 18, june 24, 2019 60 days thant/necro, no grail, level 15, june 25, 2019 70 days cyra/tower, no grail, level 18, june 26, 2019, cyra with necro 60 days cyra/tower, no grail, level 15, june 26, 2019, cyra with necro 107 days cyra/tower, no grail, level 21, june 28, 2019, cyra with necro 62 days thant/necro, no grail, level 19, june 29, 2019 82 days thant/necro, no grail, level 19, july 1st, 2019 56 days thant/necro, no grail, level 18, july 2nd, 2019 74 days cyra/tower, no grail, level 18, july 05th, 2019 58 days thant/necro, no grail, level 18, july 9th, 2019, over 1,000 skeletons 81 days thant/necro, captured plant, level 22, july 10, 2019 44 days thant/necro, no grail, level 16, july 11th, 2019 62 days thant/necro, no grail, level 16, july 24th, 2019 78 days thant/necro, no grail, level 18, july 25th, 2019 53 days cyra/tower, captured grail zepplin, level 18, july 27, 2019 68 days thant/necro, no grail, level 19, july 30th, 2019 60 days thant/necro, no grail, level 18, july 30th, 2019 52 days thant/necro, no grail, level 17, august 1st, 2019 59 days thant/necro, captured grail soul prison, aug 2nd, 2019 49 days cyra/tower, no grail, level 18, aug 2nd, 2019 66 days thant/necro, no grail, level 17, aug 04th, 2019 62 days thant/necro, no grail, level 17, aug 05th, 2019 68 days thant/necro, no grail, level 15 for thant, level 16 for alamar, aug 06th, 2019 66 days thant/necro, no grail, level 20, aug 07, 2019 57 days thant/necro, no grail, level 16, aug 09, 2019 93 days thant/necro, captured demon grail, level 20, aug 09, 2019 47 days thant/necro, no grail, level 14, aug 09, 2019 60 days thant/necro, got plant, level 16, aug 13, 2019 score: 393 gold dragon 84 days thant/necro, captured totem, level 20, aug 14, 2019 score: 352, over 1400 skeletons 66 days thant/necro, captured plant, level 19, aug 14, 2019 score: 353, over 1800 skeletons 73 days thant/necro, captured totem, level 20, aug 15, 2019 score: 352, over 1000 skeletons 52 days thant/necro, no grail, level 19, aug 16, 2019 score: 355, over 1200 skeletons 87 days thant/necro, no grail, level 19, aug 17, 2019 score: 350 55 days thant/necro, captured plant, level 17, aug 18, 2019 score: 353, also got septienna 68 days thant/necro, captured demon, level 20, aug 20, 2019 score: 353, over 1700 skeletons 69 days thant/necro, found grail (deity of fire), level 17, aug 22, 2019, score: 393 98 days thant/necro, captured colossus, level 21, aug 23, 2019, score: 350 72 days thant/necro, found grail (totem), level 17, nimbus level 14, aug 24, 2019, score: 392 85 days thant/necro, no grail, level 17, aug 24, 2019, score: 352 85 days thant/necro, no grail, level 19, aug 26, 2019, score: 352 129 days thant/necro, found grail (colossus), level 25, got pandora's box, sea captain's hat, score: 387 99 days thant/necro, no grail, level 21, aug 28, 2019, score: 350 80 days thant/necro, captured guardian, level 17, aug 29, 2019, got sea captain's hat, score: 352 93 days thant/necro, found grail (colossus), level 19, score: 390 128 days thant/necro, found grail (skyship), level 22, score 387 63 days thant/necro, captured demon, level 18, sept 2nd, 2019, score: 353 87 days thant/necro, found grail (colossus), level 18, score: 390 146 days thant/necro, no grail, level 23, score: 345 (no town portal) 108 days thant/necro, no grail, level 22, score: 348 110 days cyra/tower, found grail (soul prison), level 19, score: 388, got sea captain's hat, got thant 79 days thant/necro, found grail (demon), level 18, score: 392, got sea captain's hat 102 days thant/necro, found grail (totem), level 20, score: 388, got all obelisks 59 days thant/necro, captured plant, level 17, score: 353 77 days cyra/tower, found grail (skyship), level 14 (ryland level 19), got cyra, ryland, and adela!!! score: 392 81 days thant/necro, no grail, level 18, score: 352 91 days neela/tower, found grail (colossus), level 19, played with necro, no advancement in necro with alchemist, score: 390 87 days thant/necro, found grail (soul prison), level 18, 1435 skeletons, score: 390 84 days thant/necro, no grail, level 17, boring 82 days thant/necro, no grail, level 18, all 4 magics, score: 352 96 days cyra/tower, found grail (demon), level 19, score: 390, got sea captain's hat 128 days thorgrim/rampart, found grail (colossus), level 21 (defense 24), score: 387 91 days thant/necro, captured soul prison, level 21, score: 350 55 days thant/necro, no grail, level 17, score: 353 78 days thant/necro, captured soul prison, level 19, score: 352 87 days cyra/tower, found grail (plant), level 18, score: 390, thorgim level 17, got everything 102 days cyra/tower, found grail (soul prison), level 20, score: 388, Iona level 16, got everything 97 days thant/necro, no grail (recaptured at end?), level 23, score: 350, got everything 78 days cyra/tower, captured killed by deemer (meteor shower), warlock from dungeon, bad play by thant, secondary also lost, 3 months 2 weeks 4 days 88 days thant/necro, captured warlord's monument, level 19, score: 350 cyra killed???? bullshit game, over 78 royal griffins??? crag killed???? more bullshit, month two 70 days cyra/tower, captured grail from enemy, level 17, neckless of bliss, score: 352 48 days thant/necro, no grail, level 17, score: 355 69 days thant/necro, captured grail from enemy, level 20, score: 353 ?? days thant/necro, got grail, level 19, score unknown 75 days thant/necro, got grail (guardian of earth), level 20, score: 392 ?? days thant/necro, got grail (skyship), level 20, score: unknown, over 4 months 109 days thant/necro, no grail (lost), level 21, score: 348, orb of driving rain, orb of silt, nov 16th, 2019 83 days thant/necro, got grail (warlord's monument), level 21, got everything, score: 392, nov 18th, 2019 76 days, cyra/tower, got grail (demon), level 18, got almost everything, nov 19th, 2019 74 days, thant/necro, captured grail from enemy, level 20, score: 352 85 days, sept L14, thant L19, got grail (soul prison), score: 390, dec 1st, 2019 94 days, thant & caitlin L18, got grail (soul prision, score: 390, got everything, dec 03, 2019 108 days, thant L20, got grail (soul prison), score: 348 (due to loading saved game), got everything, dec 07, 2019 4 months+ sept L23, thant L13, captured grail from enemy 82 days, cyra/tower, L20, captured grail from enemy, score: 352, also used adela 84 days, sept L23, got everything, score: 392, thant recruited 97 days, cyra/tower, L19, got grail (skyship), score: 390, got almost everything, broghild killed arch devils, dec 26, 2019 93 days sept L21, captured grail from enemy, score: 350 58 days, thant/necro, L18, captured grail from enemy, score: 353 84 days, thant/necro, L19, captured grail from enemy, score: 352, got town portal and dimensional door 51 days, thant/necro, L15, got grail (warlord's monument), score: 395 (black dragon) 66 days, cyra/tower, L21, no grail, score: 353 (behemoth), killed 66 arch devils, jan 04, 2020 3 months, 1 week, lost thant, lost secondardy vokial, just didn't play well, enemy had diplomancy??? 88 days, sept L21, no grail, score: 350 (naga queen), rescued verdish, jan 09, 2020 78 days, sept L17, got grail (soul prison), moandor L18, got almost everything, score: 392 (gold dragon), jan 17, 2020 notes: moandor got 26,000+ experience for beating 66 arch devils, check if verdish comes with expert navigation bombed out with sept, enemy had diplo? 60 days, thant L18, got grail (soul prison), score: 393 (gold dragon), jan 19, 2020 96 days, thant L22, no grail, killed 66 arch devils 86 days, thant L23, no grail, killed 66 arch devils, score: 350, 1300 skeletons 59 days, thant L19, captured grail from enemy 65 days, thant L19, got grail (soul prison), score: 393 (gold dragon), feb 5, 2020, 1700+ skeletons 89 days, thant L22, got grail (soul prison), score: 390 (titan), feb 7, 2020 100 days, thant, L22, captured grail from enemy, score: 350, feb 13, 2020 76 days, thant L??, no grail, score: 352, feb 21, 2020 49 days, thant L18, captured grail from enemy, score: 355, feb 24, 2020 71 days, thant L21, found grail, score: 392 gold dragon, feb 27, 2020 64 days, cyra L17, no grail, score: 353, mar 10, 2020 74 days, thant L20, captured grail from enemy, score: 352, mar 13, 2020 57 days, thant L16, no grail, score: 353, mar 20, 2020 61 days, thant L18, captured grail from enemy, score: 353, mar 24, 2020 67 days, thant L17, no grail, score: 353, mar 27, 2020 52 days, sept L15, no grail, score: 355, mar 29, 2020 72 days, thant L16, no grail, score: 352, apr 02, 2020 65 days, thant L19, captured grail from enemy, score: 353, apr 06, 2020 52 days, thant L16, no grail, score: 355, apr 09, 2020 50 days, thant L17, no grail, score: 355, apr 11, 2020 69 days, thant L15, no grail, score: 353, galthran L15, apr 14, 2020 47 days, cyra L14, no grail, score: 355, june 13, 2020 75 days, thant, L18, captured grail from enemy, score: 352, june 24, 2020 78 days, thant, L18, captured grail from enemy, score: 352, july 14, 2020 50 days, thant, L16, captured grail from enemy, score: 355, july 16, 2020 55 days, thant, L16, no grail, score: 353, july 17, 2020 79 days, thant, L22, got grail (soul prison), score: 392, july 18, 2020 69 days, thant, L17, no grail, score:353, july 23, 2020 86 days, cyra, L20, got grail, skyship, score: 390, july 25, 2020 76 days, thant, L17, found grail, soul prison, score: ???, july 26, 2020 63 days, cyra, L15, no grail 104 days, thant, L23, recap grail, colossus, score: 348, aug 19, 2020 61 days, thorgrim, L16, no grail, score: 353, lion's shield of courage, sept 01, 2020 83 days, cyra, L21, got grail, demon, score: 392, sept 5, 2020 85 days, cyra, L21, no grail, score: 352, sept 9, 2020 79 days, thant, L22, soul prison, score: 392, sept 10, 2020 108 days, cyra, L22, warrior monument, score: 388, sept 14, 2020 80 days, cyra, L21, skyship, score: 392, sept 19, 2020 107 days, cyra, L24, got grail from enemy (guardian), score: 348, sept 24, 2020 85 days, cyra, L21, skyship, score: 392, sept 25, 2020 81 days, thant, L22, soul prison, score: 392, sept 28, 2020 89 days, cyra, L22, skyship, score: 390, sept 29, 2020 79 days, thant, L21, demon, score: 392, oct 21, 2020 87 days, thant, L20, captured grail (demon), score: 350, oct 27, 2020 73 days, cyra, L20, thant L8, rissa L15, found grail, score: 392, oct 30, 2020 82 days, thant L21, 18-15-20-17, found grail, score: 392, nov 05, 2020 68 days, thant L22, 16-19-15-11, soul prison, score: 393, nov 15, 2020 80 days, thant L20, soul prison, score: 392, jan 08, 2021 81 days, thant L22, soul prison, score: 392, jan 10, 2021 59 days, thant L21, colossus, score: 393, jan 12, 2021 60 days, thant L??, skyship, score: 393, jan 17, 2021 68 days, thant L22, recaptured grail, score: 353, feb 14, 2021 68 days, thant L21, recap grail, score: 353, 17-14-27-18, feb 20, 2021 108 days, cyra L22, recap grail, score: 348, 19-14-21-26, feb 25, 2021 60 days, thant L20, colossus, score: 393, feb 28, 2021 96 days, thant L22, recap grail, 11-14-22-27, score: 350, march 08, 2021 ?? days, thant L22, colossus, 13-20-11-14, march 12, 2021, end screen incomplete 74 days, thant L22, soul prison, 20-22-15-24, score: 392, march 16, 2021 69 days, cyra L21, warrior's monument, 19-19-13-18, score: 393, march 18, 2021 89 days, cyra L21, no grail, 20-16-17-18, score: 350, march 22, 2021 70 days, thant L21, soul prison, 13-10-15-13, score: 392, march 27, 2021 83 days, thant L22, soul prison, 23-22-13-15, score: 392, march 30, 2021 101 days, thant L21, recap grail, 16-22-15-14, score: 350, april 1st, 2021 67 days, thant L20+, got grail didn't build, still got points, score: 393, april 4, 2021 57 days, thant L??, no grail, completed game too quickly, april 7, 2021 76 days, septienna L23, recap grail, 16-25-21-14, score: 352, april 11, 2021 3 months+, thant lost, stopped playing, tower probably got grail, april 14, 2021 - rissa had 287 gremlins, 44 golems, 41 magi, 22 naga queens, 11 giants 51 days, thant L16, soul prison, 11-16-14-8, fastested time to get grail?, april 15, 2021 - score: 393 100 days, thant L21, 15-21-13-15, recap grail, score: 350, april 17, 2021 41 days, cyra L13, 9-12-17-12, recap grail, score: 355, april 17, 2021 71 days, thant L22, 13-16-12-19, recap grail, score: 352, april 19, 2021 82 days, thant L22, 13-15-16-20, soul prison, score: 392, april 21, 2021 71 days, thant L21, 14-22-16-18, recap grail, score: 352, april 22, 2021 58 days, cyra, L18, 15-18-16-18, no grail, score: 353, april 24, 2021 65 days, thant L21, 21-23-19-13, soul prison, score: 393, april 26, 2021 86 days, thant L21, 14-20-12-13, soul prison, score: 390, april 30, 2021, didn't use bird of perception 62 days, cyra L20, 16-17-17-22, skyship, score: 393, may 01, 2021 2 months, 1 week, 4 days thant lost, quit, no grail apparent, sorsha destroyed thant 64 days, cyra L21, 17-21-23-23, skyship, score: 393, may 04, 2021 73 days, cyra L21, 18-18-22-23, skyship, score: 392, may 05, 2021 47 days, cyra L??, no grail, score: 353, may 06, 2021 71 days, cyra L20, skyship, score: 392, may 06, 2021 74 days, thant L20, soul prison, score: 392, may 08, 2021 49 days, cyra L??, 14-10-14-11, no grail, score: 355, may 09, 2021 78 days, cyra L20, 21-22-25-24, recap grail, score: 352, may 10, 2021 78 days, cyra L23, 21-21-17-21, skyship, score: 392, may 11, 2021 93 days, cyra L22, 18-19-21-20, soul prison, socre: 390, may 15, 2021 72 days, cyra L22, 24-24-15-14, skyship, score: 392, may 17, 2021 93 days, cyra L18, 14-12-17-16, recap grail, score: 350, may 19, 2021 56 days, thant L16, 11-13-15-14, no grail, score: 353, may 21, 2021 69 days, cyra, L21, 21-15-14-17, no grail, score: 350, may 25, 2021 65 days, cyra, L19, 11-13-21-13, no grail, score: 353, may 26, 2021 43 days, cyra, no grail, july 16, 2021 ?? days, thant, L23, 12-27-16-17, no grail, july 19, 2021 74 days, thant, L19, 18-21-11-15, score: 392, guardian of earth, july 28, 2021 ?? days, vidomina, L20, 24-32-29-20, score: ???, soul prison, sept 28, 2021 62 days, cyra, L19, 18-17-20-16, score: 393, skyship, sept 30, 2021 61 days, cyra, L20, 17-14-12-22, score: 393, skyship, oct 1st, 2021 (necro ?? days, thant, L22, 15-17-14-18, score: ???, soul prison, oct 4, 2021 63 days, cyra, L20, 10-18-15-14, score: 393, skyship, oct 14, 2021 never advances) 72 days, thant L21, 10-29-11-15, score: 352, recap grail demon, dec 06, 2021 66 days, thant L16, 16-18-12-18, score: 393, soul prison, dec 13, 2021 lost with thant, too slow? killed by death knight with giant army, 7 devils??? problem: thant was on cursed ground so no reanimate spell!!! 47 days, gunnar, score: 395, demon, black dragon! dec 17, 2021 77 days, septienna, L22, 17-29-20-11, score: 392, soul prison, dec 20, 2021, expect all 4 magics, 868 skeletons 109 days, thant, L23, 22-25-27-22, score: ???, recap grail soul prison, dec 22, 2021 1241 skeletons, score: 348 54 days, thant, L22 22-17-23-18, soul prison, dec 28th, 2021, 1074 skeletons score: 353 86 days, thant, L23 15-18-19-17, soul prison, jan 4, 2022, 1651 skels, score: 390 ?? days, thant, L22 20-22-16-15, jan 4, 2022, 1000+ skels 75 days, thant, L21 13-14-17-20, jan 7, 2022, 240 skels, soul prison, score: 392, (gold dragon) tome of earth magic, sept 80 days, thant, L21 17-15-9-13, jan 8, 2022, 1218 skels, recap grail from enemy, score: 352 82 days, thant, L21 10-21-12-12, jan 10, 2022, 187 skels, soul prison score: 392 ?? days, thant, L21 14-19-12-25, jan 11, 2022, 207 skels, soul prison score: ???, tome of earth, crasho at end can't see days or score thant lost, computer was dim dooring all over the place ?? days, thant, L20, 8-18-14-15, jan 15, 2022, low attack problematic against devils, score: ???, crash at end 71 days, thant, L21 17-13-16-11, jan 15, 2022, clone against devils, score: 392, soul prison 72 days, thant, L20 22-27-20-16, jan 18, 2022, clone against devils, score: 392, warrior's monument 82 days, thant, L21 14-22-12-13, jan 19, 2022, diplo, score: 352, no grail ?? days, thant, L23 17-13-19-16, jan 20, 2022, found grail didn't build score: ??? 70 days, thant, L22 11-17-13-13, jan 22, 2022, soul prison, score 392 72 days, thant, L18 11-9-12-9, jan 23, 2022, guardian of earth, score 392 84 days, thant, L22 14-23-23-17, jan 24, 2022, soul prison, 877 skels, score 392 81 days, thant, L21 19-21-13-18, jan 15, 2022, soul prison, 983 skels, score 392 ?? days, cyra, L21 13-26-15-17, feb 2, 2022, guardian, score ??? 97 days, thant, L22 15-16-19-12, feb 15, 2022, soul prison, 565 skels, score 390 64 days, thant, L20 16-24-19-18, feb 24, 2022, soul prison, 453 skels, score 393 97 days, thant, L23 19-21-13-20, march 4, 2022, recap skyship, 1106 skels, score 350, used fly to bypass red dragons 62 days, thant, L19 12-14-12-8, march 9, 2022, soul prison, 237 skels, used tome of water for clone, score 393 62 days, thant, L20, 17-18-15-11, march 12, 2022, plant recap, 227 skels, used tome of water for clone, score 353 76 days, thant, L22, 11-20-13-16, march 22, 2022, demon, 385 skels, tome of air magic, score 392 59 days, thant, L21 17-21-13-13, march 29, 2022, 145 skels, tome of water for clone, score: 393 gold dragon 70 days, thant, L20 20-23-18-15, april 2, 2022, 684 skels, helm of heavenly enlightenment, score: 352, recap demon 60 days, thant, L22 19-18-11-15, april 6, 2022, 409 skels, tome of air, score: ???, recap grail, score: 353 78 days, thant, L23 21-37-27-19, april 13, 2022, 1160 skels, helm of heaven, celestial bliss, recap guardian, score: 352 66 days, thant. L21 16-17-15-18, april 15, 2022, 887 skels, recap grail, score: 353 72 days, thant, L22 13-12-12-18, april 17, 2022, 242 skels, soul prison, tome of water (clone), 59 vampire lords, score: 392 63 days, thant, L19 18-27-11-12, april 21, 2022, 607 skels, soul prison, score: 393 73 days, thant, L20 27-27-20-18, april 28, 2022, 1174 skels, soul prison, score: 392 66 days, thant, L21 18-20-17-10, may 04, 2022, 39 skels, found grail, score: 393 82 days, thant, L20 14-14-18-16, may 08, 2022, 657 skels, soul prison, score: 392 thant lost, spell points too low, shouldn't have used autoplay 65 days, cyra, L20 16-16-20-22, may 19, 2022, didn't bother building grail building, score: 393 49 days, thant, quick win no grail 68 days, thant, L21 20-25-15-17, may 31, 2022, soul prison, score: 393 month 2, week 1, day 5, thant lost, bad scenario aug 24, 2022, had to give up both tan and blue seemed stronger than normal? lost at 160%, thant had very low spell points cyra, score 492 (program crashed at end) necromancy notes ---------------- warlocks can learn necromancy? wizard can learn necromancy, happened at least once wizard can't normally learn resistance, but from seer's hut, witch hut, scholars? wizard can learn necromancy from scholars, confirmed jul 10th, 2018 possible for non necro hero to learn advanced necromancy if two scholars are programmed to give necromancy possible for non necro hero to learn necromancy via pandora's box, events, scholars, witch huts? if wizard learns necromancy it can be problematic because: wizard will never advance in necromancy unless more than one scholar teaches necromancy wizard will most likely have an undead/living mix, which gives -1 moral for living creatures thus chances of advancement in necro skill will be the minimal possible animate dead 3rd level earth spell, power level greatly enhances ability: (30 + (power * 50)) = 30 + (10 * 50) = 530 (60 + (power * 50)) = 60 + (10 * 50) = 560 (160 + (power * 50)) = 160 + (10 * 50) = 660 maximum necromancy: normally 100% but it could go above 100% to raise skeleton warriors, e.g. expert (30%) + soul prison (20%) + 5 amplifiers (50%) + cloak, boots and amlet (30%) = 130% necromancy notes on AI ----------- sometimes the computer will dig for the grail in the wrong place force field notes ----------------- 3rd level spell, earth magic lasts 2 rounds basic: two hex wide advanced: three hex wide expert: three hex wide AI can not cast force field One standard use is to protect a stack of shooters on the left border of the battleground so you can take any non-shooting stack (or shooting if you have forgetfulness) with only 1 ranged stack in your army. Force field is god like spell, mostly vs neutrals. It protects your units from being reached. If casted every turn, it offer 100% protection vs walking units good against behemoths, hydras, giants, death knights, etc combine with ammo cart for extra protection Tuck powerful shooters (cyclops, liches etc) in top left corner, place other powerful stack underneath, this should work against Dragons. notes on clone -------------- clone only works on creates levels 1 to 5 resurrection notes ------------------ having tome of earth normally grants resurrection, however after game the resurrected units disappear hero must have advanced or expert earth magic to keep resurrected units notes on fly ------------ use fly to avoid powerful monsters or obstacles all for one 160% 2x2 -------------------- 56 days tower/cyra no grail + castle/orrin (many crashes in multiplayer) observations on all for one --------------------------- there are 2 pyramids way to sea captain's hat is via bottom right corner, usually guarded by red dragons (is this always the case? no.) also way to pandora's box, always guarded by 66 arch devils, gave 25000 experience from square with arch devils: town portal without earth magic goes to bottom left corner castle on surface avoid dragons in subterranean level (bottom right corner) by using dimensional door observations on town portal --------------------------- 4th level earth magic spell, normally requires advanced wisdom regular town portal sends hero to closest friendly town expert town portal sends hero to friendly town of choice expert town portal requires advanced earth magic advanced wisdom is unnecessary if you have tome of earth note that when going from underground the closest town will be on the same level observations on forgetfulness spell ----------------------------------- expert water magic with forget spell totally nullifies shooters except liches, titans, storm elementals, and ice elementals are immune also pendant of total recall and badge of courage give immunity to forgetfulness observations on ballistics -------------------------- gives player control over catapult Olema, Theodorus, Uland and Yog start with basic ballistics observations on fountain of fortune ----------------------------------- Fountain of Fortune: gives a random amount (from -1 to +3) of luck for the visiting hero until next battle. The effect changes randomly in the first day of every week. spamming elementals ------------------- helps a lot in tough battles if you lose all non-elementals at the end of a fight you and your opponent both lose and you can't re-recruit your hero Resurrection ------------ 4th level earth magic spell Resurrection does not work on undead, elementals, golems or war machines. Animate Dead ------------ 3rd level earth magic spell don't attack barbarians without clear advantage or visions good skills: Tactics (especially Necropolis) Diplomacy Offense Wisdom Earth Magic Logistics Leadership Armorer bad skills: navigation learning eagle eye Tower is very powerful for magic, get mage tower, wall of knowledge quickly get mage guild, get grail, get artifact merchants view earth ---------- get expert earth magic and view earth to greatly help finding the grail ayden the heretic starts with view earth basic shows location of all resources advanced shows location of all resources and mines expert shows location of all resources, mines and entire terrain view air -------- air magic spell basic shows location of all artifacts advanced shows location of all artifacts and heroes expert shows location of all artifacts, hereos and towns orbs ---- orb of the driving rain water spells +50% orb of silt earth spells +50% orb of tempestuous fire fire spells +50% increases land mine damage! orb of the firmament air spells +50% note that these four orbs only increase offensive spells and do nothing for defensive spells orb of vulnerability during combat this orb negates magical resistance of all creatures e.g. black dragon's spell immunity On the other hand the Orb does not negate the necklaces: pendant of second sight (blind), pendant of total recall (forgetfullness) blinding and hypotizing golems becomes possible possible to berserk skeletons and other undead orb negates badge of courage immunity to mind spells orb of inhibition prevents all spell casting in combat e.g. stops master genie's spell casting, good for knights :) sphere of permanence renders hero immune to dispel resistance ---------- warlocks, wizards and witches normally can't learn resistance thorgrim has resistance specialty, receives 5% per level bonus to resistance skill at level 20 thorgrim has 40% resistance basic resistance 5% chance of resisting spell advanced resistance 10% chance of resisting spell expert resistance 20% chance of resisting spell resistance artifacts: Garniture of Interference +5% Surcoat of Counterpoise +10% Boots of Polarity artifacts +15% thorgrim could have 70% resistance or higher thorgrim could have 100% resistance by level 50 try thorgrim with battle dwarves or golems! nomads help on sandy terrain (complete or newer) strong combinations ------------------- Vampire Lord + Counterstrike (spell) + Sphere of Permanence (artifact) + Fire Shield (spell) + Anti-magic (spell) tomes ----- tome of fire, earth, water, air note that spells learned by tome are lost if tome is transferred to another player note that tome of air gives dimensional door & fly! note that tome of earth gives town portal and resurrection note that tome of water gives clone dimensional door spell ---------------------- get expert air, use dd 4 times per turn can't dimensional door into treasure areas, but various shortcuts are possible dd onto interior water is possible in some cases dd inside boat possible? Yes, confirmed on July 14th, 2022, Cyra DDed all over the water, but you can't teleport to dry land town portal inside boat is not possible spellcaster's hat ----------------- all level 5 spells includes dimensional door, fly arrow towers ------------ expert artillery can control arrow towers heroes that start with artillery: vokial zubin gerwulf pyre arlach christian ballista not deployed when attacking creature banks archery artifacts ----------------- bow of the elven cherrywood = + 5% to archery skill bowstring of the unicorn's mane = +10% to archery skill angel feather arrows = +15% to archery skill archery artifacts are useless unless hero has archery skill! jenova (rampart) starts with advanced archery golden bow removes range penalty and obstacle penalty (e.g. fort/citadel) zubin has precision speciality, and starts with artillery and basic wisdom also note that with expert air magic all ranged attackers attack rating increase by 6 jabarkas has basic archery and basic offense (good for necro) note that archery skill increases ballista damage spirit of oppression -------------------- excellent artifact when necromancers are fighting knights When equipped, it negates all positive morale bonuses during combat. 66 arch devils All for One -------------------------- tactics allow first turn 66 vampire lords will work well catapult -------- catapult has 1000 health pyramid ------- if you defeat the two stacks of 10 diamond and 40 gold golems you get a 5th level spell provided you have expert wisdom cloak of the recanter --------------------- stops all spells level 3 and higher (so only level 1 and 2) stops mines from working for tower dispel with expert water magic nullifies mines for tower Quiet Eye of the Dragon ----------------------- It gives your hero +1 to both attack and defense, will stack if you have two. Having two copies of the artifact and equipping them both will apply the bonuses twice, unlike all other artifacts Eversmoking ring of sulfur -------------------------- gives +1 sulfur per day, will stack if you have two Ring of infinite gems --------------------- gives +1 gems per day, will stack if you have two Everpouring vial of mercury --------------------------- gives +1 mercury per day, will stack if you have two Inexhaustible Cart of Lumber ---------------------------- +1 wood, will stack if you have more than one Inexhaustible Cart of Ore ------------------------- +1 ore, will stack if you have more than one endless sacks of gold --------------------- will stack if you have more than one crown of the dragontooth increase power and knowledge +4 lion's shield of courage +4 to all 4 skills angel wings same as fly spell boots of speed +600 movement equestrains gloves +300 movement helmet of heavenly enlightenment +6 to all 4 skills sea captain's hat adds summon and scuttle boat protects against whirlpools observations on whirlpools -------------------------- teleports you to another whirlpool you lose 50% of weakest stack (make a stack of one to minimize damage) observations on watering holes ------------------------------ increase movement by 400 points, +1 to morale observations on watering place ------------------------------ increase movement by 1000 points for next turn only exists in Horn of the Abyss expansion Horn of the Abyss has steel golems observations on shrines ----------------------- shrine of magic incantation learn level 1 spell shrine of magic gesture learn level 2 spell shrine of magic thought learn level 3 spell observations on grails ---------------------- all grails give extra 5000 gold per day and 50% additional creature growth per week stronghold +20 to attack, warlord's monument necropolis 20% increase to all heroes necromancy, soul prison tower +15 to knowledge and reveals entire map, skyship castle +2 increase to morale of all heroes, colossus rampart +2 increase to luck of all heroes, spirit guardian If the hero carrying the Grail Retreats, Surrenders or is defeated in battle, the Grail is lost forever. If a hero is dismissed with the grail, it is possible to find hero in tavern with grail even if the hero is dismissed with the grail the player still receives 40 extra points to score use death ripple on archers Pendant of Life makes it wearer immune to the death ripple spell you want to get pendant of life so your living units don't get hit with your own death ripple! expert water magic plus bless will bless all units note that expert magic (water, fire, earth, air) will affect all units bless is particularly effective on low level units e.g. pikeman, gremlins, troglodytes remember adela is a bless specialist A town with a Mage Guild will fully replenish the Spell Points of any hero who ends their turn there at the beginning of their next turn. combine slow with expert earth magic to cripple the enemy's army fire creatures (e.g. fire elementals or black dragons) are immune to armageddon! fire elementals and efreet are immune to tower mines earth magic does work against fire elementals (e.g. meteor shower) terrains are Rough (+25%), Sand (+50%), Snow (+50%) and Swamp (+75%), making swampland the hardest terrain to travel in the game. The Pathfinding skill reduces or eliminates these penalties. Roads have the opposite effect, allowing an army to travel further than normal. pathfinding basic 25%, advanced 50%, expert 75% clancy starts with basic pathfinding Magic Plains are type of magical terrain that causes all spells to be cast at expert level Cursed Ground in homm3 EoA block all spells In a siege against Tower, mass Dispel cast by either hero will get rid of the mines. Orrin Skills: Leadership, Archery, Water, Earth, Wisdom, Tactics, Logistics, Armor/Offense/Intelligence/Air observations on ogre magi ------------------------- can move and fight or cast bloodlust at the advanced level limited to 3 times per battle bloodlust is a 1st level fire magic spell basic bloodlust: +3 attack for hand-to-hand attacks advanced bloodlust: +6 attack for hand-to-hand attacks expert bloodlust: all troops get +6 attack observations on sacrifice ------------------------- sacrifice enemy troops to resurrect your own troops? sacrifice bug fixed in version 1.3.1a sacrifice is a fire spell can not sacrifice golems, gargoyles, undead, efreet, black dragons, gold dragons observations on leadership -------------------------- choose leadership over luck Altar of Sacrifice ------------------ Castle,Rampart,and Tower heroes may sacrifice artifacts for exp. Inferno,Necropolis,and Dungeon heroes may sacrifice creatures for exp. Stronghold,Fortress,Conflux,Cove heroes may sacrifice art/creatures for exp. observations on using necro --------------------------- skeletons can not stand up to magi very well, so avoid magi early on obtain Scholar skill for some scout so that Animate Dead can be passed from Thant to all your heroes With Earth magic, it's worth it to use Shield on skeletons, since they're gonna be targeted by most enemies, esp. AI. get Tactics, Ballistics, Diplomacy! resources needed: wood, ore and sulfur necropolis is weak for water magic not possible to get prayer from necro mage guild can't bless undead use Neela, Hack and Gundula as main hero? moandor has learning skill (try 2000s for experience) strakker has walking dead speciality galthran has skeleton speciality calid +1 sulphur, could be good as a secondary sephinroth +1 crystal rissa +1 mercury saurug +1 gem nagash gives 350 extra gold gunnar comes with tons of trogs, turn them into skeletons gunnar logistics specialist for dungeon 50 Lizard Warriors always beat 50 Marksmen in a normal battle, no spell. observations on EoA ------------------- no admiral's hat no space bar to reenter monoliths or subterranean gate anti-magic garrison is available no vertical garrisons you can resurrect green dragons but not red or black cartographers: surface, water and subterranean observations on resurrection ---------------------------- you can't resurrect undead, elementals, gargoyles, golems or war machines (40 + (power x 50)) (80 + (power x 50)) (160 + (power x 50)) observations on library of enlightenment ---------------------------------------- must reach level 10 without diplomancy or level 8 basic diplo or level 6 advanced diplo or level 4 expert diplo observations on necromancers ---------------------------- most likely to get earth magic or wisdom can't normally learn leadership or first aid if a necromancer learns first aid via scholar most likely they will never advance in the skill aislinn the necromancer starts with meteor shower, wisdom and basic necromancy notes on meteor shower ---------------------- effective against earth elementals (and magma elementals in HOMM3 complete) air elementals are immune gold dragons are immune black dragons are immune meteor shower can take out 3 stacks of creatures in one strike notes on eagle eye ------------------ needs appropriate wisdom for 3rd and 4th level notes on secondary skill advancement ------------------------------------ remember that if gold is required to have enough gold otherwise they will not join! clerics most likely to get diplomancy (7 out of 112) clerics most likely to get first aid (10 out of 112) wizards most likely to get air magic (5 out of 112) knights most likely to get leadership (10 out of 112) heretic most likely to get fire magic (5 out of 112) necromancers most likely to get necromancy (10 out of 112) necromancers most likely to get pathfinding (6 out of 112) necromancers most likely to get earth magic (5 out of 112) druids most likely to get archery (5 out of 112) alchemists are most likely to get necromancy after necromancers (4 out of 112) notes on heretics ----------------- Heretic hero class has absolutely no restrictions on any skill. notes on visions ---------------- use visions to see if creatures will join basic: display number of monsters in monster troop, range is equal to power or three whichever is greater advanced: same as basic plus hero's primary skill stats and quantity can be viewed expert: same as advanced plus enemy's town statistics and garrison composition and quantity can be viewed. notes on dispel --------------- dispel is a water magic skill disrupting ray can not be dispeled removes medusa petification, ghost dragon aging, zombie disease etc andra, serena, sanya all start with dispel notes on remove obstacle ------------------------ It is possible to locate Land Mines and Quicksands with an expert Remove Obstacle spell without spending mana just by hovering over hexes with a cursor. AI does not use remove obstacle notes on secondary skills ------------------------- normally these heroes can't learn: estates: death knight fire magic: beastmaster, ranger first aid: necromancer, death knight leadership: necromancer, death knight navigation: battle mage resistance: warlock, witch, wizard, elementalist water magic: overlord, barbarian These classes can learn the secondary skills via witch huts and scholars. notes on witch huts ------------------- witch hut teaches secondary skills except necromancy or leadership editor can not change this if you already have secondary skill it is bumped up to the next level notes on gargoyles ------------------ immune to liches cloud of death (golems and elementals are also immune) partially immune to death ripple (2nd stack not effected) notes on efreet & efreet sultans -------------------------------- immune to fire spells, including magic arrow use advanced or expert fire shield on efreet only (not basic) notes on swan pond ------------------ gives hero +2 luck but hero loses all movement points notes on scuttle boat --------------------- level 2 water magic spell destroys unoccupied boats AI can not cast scuttle boat castle mage guild is most likely to get scuttle boat 35% chance basic effect 50% chance of destroying boat advanced effect 75% chance expert effect 100% chance remember to use scuttle boat if boat is in the way and you are using water walk notes on shackles of war ------------------------ shackles must be in misc slot (vertical slots), not backpack (horizontal slots) notes on air shield ------------------- protects against ranged attacks (air magic) basic: 25% less damage advanced: 50% less damage expert: all troops take 50% less damage note that air shield has a bug that _increases_ damage from arrow turrets better not to use in sieges if there are arrow turrets notes on protection from air ---------------------------- reduces the damage from air magic spells basic: 30% advanced: 50% expert: all troops 50% less damage notes on protection from earth ------------------------------ reduces the damage from earth magic spells basic: 30% advanced: 50% expert: all troops 50% less damage good for protection against meteor shower (deemer or aislinn) notes on surrendering --------------------- two surrenders in a row could lead to loss of main hero (not available in tavern) heroes with scholar skill ------------------------- septienna basic scholar coronius basic scholar thane advanced scholar fafner basic scholar iona basic scholar neela basic scholar aine basic scholar heroes with estates ------------------- lord haart cuthbert heroes with summon boat spell ----------------------------- gem the druid heroes with pathfinding ----------------------- clancy the ranger gretchin the barbarian korbac the beastmaster heroes with cure ---------------- Caitlin the cleric Uland the druid heroes with death ripple ------------------------ Septienna the necromancer basic (10 + power * 5) advanced (20 + power * 5) expert (30 + power * 5), e.g. power = 10, 30 + 50 = 80 tower heroes move better in snow town type native terrain --------- -------------- castle grass rampart grass tower snow inferno lava necropolis dirt dungeon subterranean stronghold rough fortress swamp monster stack sizes ------------------- Few 1-4 Several 5-9 Pack 10-19 Lots 20-49 Horde 50-99 Throng 100-249 Swarm 250-499 Zounds 500-999 Legion 1000+ editor ------ h3maped pandora's box does nothing vial of lifeblood (increase health of units by 2) don't open pandora's box in all for one where are border gates? how do it edit pandora's box one can edit seer's hut reward to necromancy (any level) one can edit scholar to specific reward (necromancy possible, but only basic necro unless another scholar also teaches necromancy) one can edit pandora's box to specific reward (necromancy possible) can't edit witch hut in linux editor or windows editor bugs and ideas -------------- - Restart scenario bug : If you restart the same scenario from inside the game, it will revert to normal difficulty. - armorer and air shield _increase_ damage from arrow towers (fixed in Horn of the Abyss) - you can move ally heroes around inside a castle which leads to homm3 crashing - haste bug, heroes with haste can execute haste at expert level on first turn (not a bug, due to magical plains) - As player's turn comes, hold a hotkey for spell book (C by default) and click the hero. This will allow you to cast two spells in a row. - When a player is on a market in Tower, Dange or Conflux he can put an extremely expensive artifact in one of five bag-cells, select it with a cursor, as the price appears and move the bag left and right. Notice. that other cheaper artifacts can be sold with the same price. In short terms, the price goes to a cell, not to an artifact. - Having at least one Rogue in hero's army has the same effect basic Visions has. (Not EoA) - medusas benefit most from ammo carts for homm3 complete: To fix armorer/towers/air shield bug, at hex adresses : 1E224 : change byte value 7D to 4D 1E360 : change byte value 7D to 4D 65D64 : change byte value 7D to 4D storm elementals can cast protection from air (not EoA) nagash starts with protection from air spell earth elemental takes double damage from meteor storm water elemental are immune to ice bolt & frost ring but takes double damage from inferno and fireball air elemental takes double damage from lightning bolt and chain lightning fire elemental are immune to fire spells but take double damage from ice bolt and frost ring keys ---- Alt+N - New Game Alt+L - Load Game Alt+S - Save Game Alt+O - Options Alt+M - Main Menu Esc - Deselects towns/armies on adventure map I - Scenario Info M - Marketplace G - Thieves Guild P - Puzzle Map K - Kingdom Overview [Home] - Centers the screen on the currently selected hero or target H - Selects Next Hero Z - Current Hero Sleeps W - Wakes Current Hero T - Select Next Town [Enter] - Move Army C - Cast Spell D - Dig Q - Quest Log V - View World U - Toggle Underground and Surface E - End Turn Arrow Keys - Move Selected Army Crtl+Arrow Keys - Scrolls Adventure Map PageUp/PageDown - Scrolls Army/Town List Up and Down [F4] - Toggles Window/Full Screen Modes [Alt]+X - Exits the game from the adventure map network games ------------- heroes3: dynamic-link.h:57: elf_get_dynamic_info: Assertion `! "bad dynamic tag"' failed. managed to work but not with GameRanger. I installed Hamachi (https://secure.logmein.com/labs/#HamachiforLinux) and Haguichi (http://www.haguichi.net/download/), which makes it easier giving you a GUI. horn of the abyss ----------------- tovar's fortress (current allies game)